pub type IdleGateHandler = Box<dyn FnMut() -> Vec<Effect> + Send + 'static>;Expand description
A gate’s body. Runs on the editor actor thread when the gate’s
deadline elapses; returns the Effects the host applies.
FnMut for the same reason a tick callback is: the canonical body
reads state the subsystem stashed when it armed.
Aliased Type§
pub struct IdleGateHandler(/* private fields */);