pub fn register_visual_bindings(
handle: &KeymapHandle,
builtins: &Builtins,
actions: &ActionIds,
syntax_textobjects: &SyntaxTextObjectIds,
)Expand description
Register every chord the legacy input::translate_visual
recognised into the supplied handle’s Builtin layer under
BindingMode::Visual. Called at App startup; the registration
captures builtins’s motion / operator ids by value, so the
resulting BoundCommands never re-resolve at lookup time.
Sources are tagged at this file + line so :describe-key
shows e.g.
h -> motion:char-left (builtin, keymap_visual.rs:NN).