pub struct DisplayBufferRequest {
pub content: HelpContent,
pub category: BufferDisplayCategory,
}Expand description
5.5.F.1: payload for RendererSignal::DisplayBuffer. Carries
the lattice_help::HelpContent the host built + the category
the renderer should dispatch it under. The renderer resolves
the category to a lattice_core::ui::display::BufferDisplay
(via its existing resolve_display) and routes through the
matching surface. Why a struct instead of inline variant
fields: keeps the RendererSignal variant size constant
when more host-side do_* arms migrate over and want to
attach side-channel data (e.g. a buffer-id token the renderer
should mirror into its registry on completion); subsequent
slices can add fields here without churning every
RendererSignal match arm in every renderer.
Fields§
§content: HelpContentThe help-style content the renderer should surface. Built
host-side from editor.* reads; never includes renderer-
specific data.
category: BufferDisplayCategoryThe category the renderer dispatches under. The renderer’s
resolve_display(category) reads the per-category typed
option (:set <category>.display = ...) to pick the
concrete surface.
Trait Implementations§
Source§impl Clone for DisplayBufferRequest
impl Clone for DisplayBufferRequest
Source§fn clone(&self) -> DisplayBufferRequest
fn clone(&self) -> DisplayBufferRequest
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for DisplayBufferRequest
impl RefUnwindSafe for DisplayBufferRequest
impl Send for DisplayBufferRequest
impl Sync for DisplayBufferRequest
impl Unpin for DisplayBufferRequest
impl UnsafeUnpin for DisplayBufferRequest
impl UnwindSafe for DisplayBufferRequest
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