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PendingInlays

Struct PendingInlays 

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pub struct PendingInlays {
    pub map: Arc<Mutex<HashMap<BufferId, Vec<InlayRow>>>>,
    pub waker: Arc<Mutex<Option<Arc<Notify>>>>,
}
Expand description

Shared state between mode-side producers and the Editor’s tick drain. A buffer’s entry is a full replacement — a producer that recomputes a listing publishes the whole set, so a shorter listing leaves nothing of the old behind.

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§map: Arc<Mutex<HashMap<BufferId, Vec<InlayRow>>>>

Undrained rows by buffer; the host’s tick drain moves each entry into the buffer’s inlay local.

§waker: Arc<Mutex<Option<Arc<Notify>>>>

The editor’s async_landed notify (set_waker at boot). None means stores land but nothing wakes.

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impl PendingInlays

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pub fn new() -> Self

Empty map, no waker installed.

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pub fn store_and_wake(&self, buffer_id: BufferId, rows: Vec<InlayRow>)

Publish rows for buffer_id, replacing any previous set, and wake the Editor so they reach the screen without waiting for a keystroke.

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pub fn clear_and_wake(&self, buffer_id: BufferId)

Drop a buffer’s virtual text (buffer closed, or the producing mode deactivated). Wakes, so the removal is painted promptly.

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pub fn set_waker(&self, waker: Arc<Notify>)

Install the notify every *_and_wake fires. Called once by the host with the editor’s async_landed; replaces any previous waker.

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impl Default for PendingInlays

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fn default() -> Self

Returns the “default value” for a type. Read more

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