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BuildState

Enum BuildState 

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pub enum BuildState {
    NotBuilt,
    Cached,
    Stale,
    Building,
    Failed,
}
Expand description

PM.8a: how current a plugin’s built artifact is.

Answered from the .build-stamp PM.5 writes, so it survives a restart like the source does. Only meaningful for a buildable source — there is no such thing as a stale prebuilt or a stale bundled plugin, which is why BuildState::NotBuilt exists rather than reporting those as Cached.

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NotBuilt

Nothing the editor builds: bundled, prebuilt, or an unknown source.

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Cached

The artifact was built from the source as it stands.

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Stale

The source has changed since the artifact was built. The plugin is running old code until the next build.

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Building

A build is running right now.

The one state that is NOT derived from disk. Everything else here is a fact about files that outlives the process; this is a fact about the process, so it lives in memory and disappears with it — which is correct, because a build interrupted by a crash is not still running after a restart.

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Failed

The last build attempted this session failed. The plugin is running whatever it was running before (or nothing, if it never built).

Also in-memory: on the next boot the artifact either exists — and the stamp says whether it is stale — or it does not. Persisting a failure would mean showing a user an error about a build they may since have fixed.

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impl BuildState

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pub fn label(&self) -> &'static str

The view’s BUILD cell.

Trait Implementations§

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impl Clone for BuildState

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fn clone(&self) -> BuildState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BuildState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for BuildState

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impl PartialEq for BuildState

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fn eq(&self, other: &BuildState) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for BuildState

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn from(t: T) -> T

Returns the argument unchanged.

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fn into(self) -> U

Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Pointee for T

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type Pointer = u32

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The resulting type after obtaining ownership.
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fn clone_into(&self, target: &mut T)

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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