pub struct FileTreeMode;Expand description
Major mode for file-tree buffers. Read-only contribution
(ReadOnly = true); any buffer whose major is
file-tree-mode rejects mutating operators.
Implementations§
Trait Implementations§
Source§impl Mode for FileTreeMode
impl Mode for FileTreeMode
Source§fn target_buffer_kind(&self) -> Option<BufferKind>
fn target_buffer_kind(&self) -> Option<BufferKind>
H.2: file-tree buffers (BufferKind::FileTree) dispatch to
this major via the registry’s kind index.
Source§fn options(&self) -> OptionOverrideSet
fn options(&self) -> OptionOverrideSet
Number = false is per-major, not per-listing (2026-08-16): a
tree is a navigation surface and hides line numbers like every
other tree UI, while oil is an ordinary editable buffer that
keeps them. It used to sit on the shared
directory-listing-mode, which forced the tree’s answer onto
oil. It lives here now, next to ReadOnly, which is per-major
for the same reason.
Source§fn invocation_runner(&self) -> Option<ModeId>
fn invocation_runner(&self) -> Option<ModeId>
2026-05-26: claim invocation dispatch for file-tree panes
via Editor::run_file_tree_invocation.
Source§fn action_handlers(&self) -> Vec<ActionHandlerContribution>
fn action_handlers(&self) -> Vec<ActionHandlerContribution>
LM.4: the navigation/open chord bodies, mode-owned (they were the
host’s do_file_tree_follow + the do_oil_navigate_up file-tree
branch, reached through the shared Help | FileTree input-gate).
Each reads the tree’s entries from the ActionContext’s buffer-locals
(LM.1) and the row under the cursor, then hands the host an Effect
(the diff/oil pattern). Bound globally at boot; each names its own
view (ctx.buffer_id) so many trees stay independent (design §3.2).
Source§fn kind(&self) -> ModeKind
fn kind(&self) -> ModeKind
activate_major on a minor, or vice versa, is
ModeActivationError::WrongKind).Source§fn required_capabilities(&self) -> CapabilitySet
fn required_capabilities(&self) -> CapabilitySet
ModeActivationError::MissingCapability, never silent
skip.Source§fn on_activate(
&self,
_ctx: ModeContext,
) -> Pin<Box<dyn Future<Output = Result<(), ModeActivationError>> + Send + '_>>
fn on_activate( &self, _ctx: ModeContext, ) -> Pin<Box<dyn Future<Output = Result<(), ModeActivationError>> + Send + '_>>
Guard
carrying every resource the mode allocated. The
dispatcher stashes the Guard until deactivation, at which
point dropping it performs cleanup via the Guard’s Drop
impl. Read moreSource§fn target_language(&self) -> Option<&str>
fn target_language(&self) -> Option<&str>
Lang::name() —
"rust", "org") (OM.1). The peer of
target_buffer_kind for the
dispatch path BufferKind::Document takes: language
detection rather than kind dispatch. Read moreSource§fn decorations(&self) -> Vec<DecorationProvider>
fn decorations(&self) -> Vec<DecorationProvider>
Source§fn gutter_decorations(&self, _ctx: &DecorationCtx<'_>) -> Vec<GutterDecoration>
fn gutter_decorations(&self, _ctx: &DecorationCtx<'_>) -> Vec<GutterDecoration>
DecorationCtx
carrying relevant render-state snapshots (diff sign map, LSP
diagnostics arc). Returns per-line GutterDecoration values;
the renderer partitions them by variant into the appropriate
gutter column. Default: empty (no contribution).Source§fn completion_sources(&self) -> Vec<CompletionSourceContribution>
fn completion_sources(&self) -> Vec<CompletionSourceContribution>
lsp-completion-mode,
snippet-completion-mode, buffer-words-mode,
tree-sitter-completion-mode, path-completion-mode,
plugin sources) override.Source§fn conflicts_with(&self) -> &[ModeId]
fn conflicts_with(&self) -> &[ModeId]
Source§fn implies(&self) -> &[ModeId]
fn implies(&self) -> &[ModeId]
relative-line-numbers-mode ⇒ line-numbers-mode, and by
read-only majors ⇒ read-only-mode. Read moreSource§fn presents_extensions(&self) -> &[&'static str]
fn presents_extensions(&self) -> &[&'static str]
Source§fn mirrors_option(&self) -> Option<&'static str>
fn mirrors_option(&self) -> Option<&'static str>
Some(canonical_name) ⇒ a host-driven cascade keeps the
mode’s active state and the option’s value in sync.Source§fn refresh_action(&self) -> Option<&'static str>
fn refresh_action(&self) -> Option<&'static str>
None (the default) when the mode backs nothing
refreshable (RV.1, 2026-08-10). Read moreSource§fn fold_toggle_action(&self) -> Option<&'static str>
fn fold_toggle_action(&self) -> Option<&'static str>
<Tab> fires, and the declaration that
pulls in
foldable-view-mode —
the shared minor owning the chord. Read moreSource§fn refresh_on_open(&self) -> bool
fn refresh_on_open(&self) -> bool
Source§fn activation_policy(&self) -> ActivationPolicy
fn activation_policy(&self) -> ActivationPolicy
admits the entered major. The
default is ActivationPolicy::Manual — auto-activate
nowhere until the mode or the user opts in. Ignored for major
modes (a buffer’s major is chosen by the major resolver, not
this allowlist).Source§fn editable_tail(&self) -> Option<EditableTail>
fn editable_tail(&self) -> Option<EditableTail>
None (the default) for a fully read-only / fully writable buffer
(AU‑3). Read moreAuto Trait Implementations§
impl Freeze for FileTreeMode
impl RefUnwindSafe for FileTreeMode
impl Send for FileTreeMode
impl Sync for FileTreeMode
impl Unpin for FileTreeMode
impl UnsafeUnpin for FileTreeMode
impl UnwindSafe for FileTreeMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<M> DynMode for Mwhere
M: Mode,
impl<M> DynMode for Mwhere
M: Mode,
Source§fn kind(&self) -> ModeKind
fn kind(&self) -> ModeKind
Mode::kind.Source§fn target_buffer_kind(&self) -> Option<BufferKind>
fn target_buffer_kind(&self) -> Option<BufferKind>
Mode::target_buffer_kind.Source§fn target_language(&self) -> Option<&str>
fn target_language(&self) -> Option<&str>
Mode::target_language.Source§fn options(&self) -> OptionOverrideSet
fn options(&self) -> OptionOverrideSet
Mode::options.Source§fn keymap(&self) -> Keymap
fn keymap(&self) -> Keymap
Mode::keymap.Source§fn decorations(&self) -> Vec<DecorationProvider>
fn decorations(&self) -> Vec<DecorationProvider>
Mode::decorations.Source§fn gutter_decorations(&self, ctx: &DecorationCtx<'_>) -> Vec<GutterDecoration>
fn gutter_decorations(&self, ctx: &DecorationCtx<'_>) -> Vec<GutterDecoration>
Mode::gutter_decorations.Source§fn completion_sources(&self) -> Vec<CompletionSourceContribution>
fn completion_sources(&self) -> Vec<CompletionSourceContribution>
Mode::completion_sources.Source§fn action_handlers(&self) -> Vec<ActionHandlerContribution>
fn action_handlers(&self) -> Vec<ActionHandlerContribution>
Mode::action_handlers.Source§fn required_capabilities(&self) -> CapabilitySet
fn required_capabilities(&self) -> CapabilitySet
Mode::required_capabilities.Source§fn conflicts_with(&self) -> &[ModeId]
fn conflicts_with(&self) -> &[ModeId]
Mode::conflicts_with.Source§fn implies(&self) -> &[ModeId]
fn implies(&self) -> &[ModeId]
Mode::implies.Source§fn presents_extensions(&self) -> &[&'static str]
fn presents_extensions(&self) -> &[&'static str]
Mode::presents_extensions.Source§fn mirrors_option(&self) -> Option<&'static str>
fn mirrors_option(&self) -> Option<&'static str>
Mode::mirrors_option.Source§fn invocation_runner(&self) -> Option<ModeId>
fn invocation_runner(&self) -> Option<ModeId>
Mode::invocation_runner.Source§fn refresh_action(&self) -> Option<&'static str>
fn refresh_action(&self) -> Option<&'static str>
Mode::refresh_action.Source§fn fold_toggle_action(&self) -> Option<&'static str>
fn fold_toggle_action(&self) -> Option<&'static str>
Mode::fold_toggle_action.Source§fn refresh_on_open(&self) -> bool
fn refresh_on_open(&self) -> bool
Mode::refresh_on_open.Source§fn activation_policy(&self) -> ActivationPolicy
fn activation_policy(&self) -> ActivationPolicy
Mode::activation_policy.Source§fn editable_tail(&self) -> Option<EditableTail>
fn editable_tail(&self) -> Option<EditableTail>
Mode::editable_tail.Source§fn on_activate_dyn<'a>(
&'a self,
ctx: ModeContext,
) -> Pin<Box<dyn Future<Output = Result<Box<dyn Any + Send>, ModeActivationError>> + Send + 'a>>
fn on_activate_dyn<'a>( &'a self, ctx: ModeContext, ) -> Pin<Box<dyn Future<Output = Result<Box<dyn Any + Send>, ModeActivationError>> + Send + 'a>>
Box<dyn Any + Send>.
The dispatcher stashes this box keyed by
(BufferId, ModeId); deactivation drops it.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more